Tuesday, December 12, 2006

Virtual Life TV

More on the Rivers Run Red Virtuallife.tv project from SLNN:

"The premiere of the Virtual Life TV Network will launch with an in-world showing of the SciFi Channel movie, Velocity Trap. The film screening will take place in Avalon's screening room at 12 noon SL Time on Dec. 18, and tickets will be distributed via lottery. Only the first 25 people interested in the event will be invited to attend.

“It will be a one-off event which we will use as a test-bed to see how residents respond to viewing long chunks of video content in SL, and to gauge what is the best way to present this content,” said Rob Marchant of Rivers Run Red, the British virtual development firm that created virtuallife.tv."

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Tuesday, October 24, 2006

IBM: v-Business

Adam Reuters reports on IBM's continued push into Second Life.

From the article: (photos by Michel Leblanc)

"Computer services giant IBM has plunged into Second Life at the urging of its “metaverse evangelists” Roo Reynolds and Ian Hughes, using it as a location for meetings, training and recruitment. But the company is also eyeing revenue opportunities that could have it vying with Second Life design firms to bring real-world businesses into the virtual realm.

, Ele

“E-business was a strategy for us, why not v-business?” said Reynolds, known in-world as Algernon Spackler, at the “My So-Called Second Life” conference in London on Tuesday. “I don’t mean to be competitive with Rivers Run Red or Electric Sheep, but just like we set up a bricks and mortar business online, we could integrate a company’s services in a virtual world.”

"Integration with services, integration with data — exactly what we helped people do back in the days of e-business, that’s sort of what I envision us doing,” he said. “Mind you, I’m an evangelist, not a strategist, but if I had to guess that’s where we’re going.”

IBM has embraced Second Life to an extent unmatched by any other major company — it has more than 230 employees spending time in-world, and it owns some half-dozen islands. Some are open to the public, but most are private, with restricted access for the public."

See also:
IBM's Secret Island
IBM's R&D in Second Life

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